FULL SETTINGS REFERENCE

WorldOption.sav Settings Glossary

Every world setting the SaveForge editor recognizes in a Palworld dedicated server, organized by category. Check what a value actually means before changing anything you don't fully understand.

Difficulty & World Generation

Controls the server's baseline difficulty and randomized world elements.

Setting key
Name
Description
Difficulty
Difficulty
Overall server difficulty preset.
RandomizerType
Randomizer Type
The type of randomization applied to terrain or Pal placement.
RandomizerSeed
Randomizer Seed
Seed value used to reproduce randomizer results.
bIsRandomizerPalLevelRandom
Is Randomizer Pal Level Random
Whether Pal levels are also randomized in randomizer mode.

Time & Progression Rates

Values that affect how quickly day and night pass, experience accumulates, and tasks complete.

Setting key
Name
Description
DayTimeSpeedRate
Day Time Speed Rate
Multiplier for how fast in-game daytime passes.
NightTimeSpeedRate
Night Time Speed Rate
Multiplier for how fast in-game nighttime passes.
ExpRate
Exp Rate
Experience gained by players and Pals, as a multiplier.
WorkSpeedRate
Work Speed Rate
Multiplier for how quickly Pals complete work tasks.
autoSaveSpan
Auto-save interval
Interval, in seconds, between automatic server saves.
PalEggDefaultHatchingTime
Pal Egg Default Hatching Time
Default time required for a large Pal egg to hatch.

Pal-related Rates

Multipliers covering Pal capture, spawning, combat, and survival.

Setting key
Name
Description
PalCaptureRate
Pal Capture Rate
Multiplier applied to the base Pal capture chance.
PalSpawnNumRate
Pal appearance rate
Multiplier for the number of Pals that spawn in the world.
PalDamageRateAttack
Damage dealt by Pals
Multiplier for damage dealt by Pals.
PalDamageRateDefense
Damage taken by Pals
Multiplier for damage taken by Pals.
PalStomachDecreaceRate
Pal hunger depletion rate
Multiplier for how quickly a Pal's fullness (hunger) decreases.
PalStaminaDecreaceRate
Pal stamina depletion rate
Multiplier for how quickly a Pal's stamina decreases.
PalAutoHPRegeneRate
Pal HP regeneration rate
Multiplier for a Pal's passive HP regeneration while active.
PalAutoHpRegeneRateInSleep
Pal sleeping HP regeneration rate
Multiplier for a Pal's HP regeneration while resting or asleep.
EnablePredatorBossPal
Enable Predator Boss Pal
Whether enhanced Predator boss Pals can appear.
MonsterFarmActionSpeedRate
Monster Farm Action Speed Rate
Multiplier for how quickly Pals work at ranch/farm facilities.

Player-related Rates

Multipliers and enhancement toggles covering player combat, survival, and carrying capacity.

Setting key
Name
Description
PlayerDamageRateAttack
Damage dealt by players
Multiplier for damage dealt by players.
PlayerDamageRateDefense
Damage taken by players
Multiplier for damage taken by players.
PlayerStomachDecreaceRate
Player hunger depletion rate
Multiplier for how quickly a player's fullness (hunger) decreases.
PlayerStaminaDecreaceRate
Player stamina depletion rate
Multiplier for how quickly a player's stamina decreases.
PlayerAutoHPRegeneRate
Player HP regeneration rate
Multiplier for a player's passive HP regeneration while active.
PlayerAutoHpRegeneRateInSleep
Player sleeping HP regeneration rate
Multiplier for a player's HP regeneration while asleep.
ItemWeightRate
Item Weight Rate
Multiplier applied to carried item weight.
EquipmentDurabilityDamageRate
Equipment Durability Damage Rate
Multiplier for how quickly equipment durability is consumed.
bAllowEnhanceStat_Health
Allow Enhance Stat Health
Whether players may enhance the Health stat.
bAllowEnhanceStat_Attack
Allow Enhance Stat Attack
Whether players may enhance the Attack stat.
bAllowEnhanceStat_Stamina
Allow Enhance Stat Stamina
Whether players may enhance the Stamina stat.
bAllowEnhanceStat_Weight
Allow Enhance Stat Weight
Whether players may enhance the carrying-weight stat.
bAllowEnhanceStat_WorkSpeed
Allow Enhance Stat Work Speed
Whether players may enhance the work-speed stat.

Building & Resource Gathering

Settings covering structure durability and decay, gatherable objects, and dropped-item limits.

Setting key
Name
Description
BuildObjectHpRate
Build Object Hp Rate
Multiplier for a structure's maximum durability HP.
BuildObjectDamageRate
Build Object Damage Rate
Multiplier for damage dealt to structures.
BuildObjectDeteriorationDamageRate
Structure deterioration rate
Multiplier for how quickly structures deteriorate over time.
CollectionDropRate
Collection Drop Rate
Multiplier for the amount of items gathered from resource nodes.
CollectionObjectHpRate
Collection Object Hp Rate
Multiplier for a gatherable object's durability HP.
CollectionObjectRespawnSpeedRate
Gatherable object respawn interval
Multiplier for how often gatherable objects respawn.
EnemyDropItemRate
Enemy Drop Item Rate
Multiplier for item quantity dropped when defeating enemies.
DropItemMaxNum
Drop Item Max Num
Maximum number of dropped items that can exist in the world at once.
PhysicsActiveDropItemMaxNum
Physics Active Drop Item Max Num
Maximum number of dropped items simulated with active physics.
DropItemMaxNum_UNKO
Maximum Pal droppings
Maximum number of Pal droppings allowed in the world.
DropItemAliveMaxHours
Drop Item Alive Max Hours
Maximum number of hours a dropped item persists before disappearing.
bActiveUNKO
Enable Pal droppings
Whether Pal droppings are enabled.
MaxBuildingLimitNum
Max Building Limit Num
Maximum number of structures allowed at a single base.
bBuildAreaLimit
Build Area Limit
Whether the buildable area is restricted.
BlockRespawnTime
Block Respawn Time
Time before a destroyed building block can be rebuilt in the same spot.
ItemCorruptionMultiplier
Item Corruption Multiplier
Multiplier for how quickly items degrade or corrupt.
DenyTechnologyList
Deny Technology List
List of technologies blocked from being researched or crafted on the server.

Bases & Guilds

Settings for base limits, guild membership, and leadership transfer that govern multiplayer organization.

Setting key
Name
Description
BaseCampMaxNum
Base Camp Max Num
Maximum number of bases allowed across the entire world.
BaseCampWorkerMaxNum
Base Camp Worker Max Num
Maximum number of working Pals assignable to a single base.
BaseCampMaxNumInGuild
Base Camp Max Num In Guild
Maximum number of bases a single guild may own.
GuildPlayerMaxNum
Guild Player Max Num
Maximum number of players allowed in a single guild.
bAutoResetGuildNoOnlinePlayers
Auto Reset Guild No Online Players
Whether a guild with no online members is automatically reset.
AutoResetGuildTimeNoOnlinePlayers
Auto Reset Guild Time No Online Players
How long a guild must have no online members before it is auto-reset.
GuildRejoinCooldownMinutes
Guild Rejoin Cooldown Minutes
Minutes a player must wait before rejoining a guild after leaving.
AutoTransferMasterCheckIntervalSeconds
Auto Transfer Master Check Interval Seconds
How often, in seconds, the server checks whether guild leadership should transfer automatically.
AutoTransferMasterThresholdDays
Auto Transfer Master Threshold Days
Days an inactive guild leader must be offline before leadership auto-transfers.
MaxGuildsPerFrame
Max Guilds Per Frame
Maximum number of guilds processed per server tick/frame.
bCanPickupOtherGuildDeathPenaltyDrop
Can Pickup Other Guild Death Penalty Drop
Whether items dropped from another guild's death penalty can be picked up.
bEnableDefenseOtherGuildPlayer
Enable Defense Other Guild Player
Whether base defenses activate against players from other guilds.
bInvisibleOtherGuildBaseCampAreaFX
Invisible Other Guild Base Camp Area FX
Whether another guild's base-area visual effect is hidden from view.

PvP & Death Penalty

Determines how player-versus-player combat is allowed and what penalty applies on death.

Setting key
Name
Description
bIsPvP
Is Pv P
Whether player-versus-player combat is enabled server-wide.
bEnablePlayerToPlayerDamage
Enable Player To Player Damage
Whether players can deal damage to each other.
bEnableFriendlyFire
Enable Friendly Fire
Whether friendly fire between guild members is allowed.
bHardcore
Hardcore
Whether hardcore mode, with harsher death penalties, is enabled.
bPalLost
Pal Lost
Whether a player loses their owned Pals upon death.
bCharacterRecreateInHardcore
Character Recreate In Hardcore
Whether hardcore mode forces a new character to be created after death.
DeathPenalty
Death Penalty
How items and progress are handled when a character dies.
bEnableNonLoginPenalty
Enable Non Login Penalty
Whether a penalty applies to players who stay offline for a set period.
RespawnPenaltyDurationThreshold
Respawn Penalty Duration Threshold
Time threshold after which a respawn penalty begins to apply.
RespawnPenaltyTimeScale
Respawn Penalty Time Scale
Multiplier applied to the wait time added by a respawn penalty.
bDisplayPvPItemNumOnWorldMap_BaseCamp
Display Pv P Item Num On World Map Base Camp
Whether the world map shows PvP-related item counts at bases.
bDisplayPvPItemNumOnWorldMap_Player
Display Pv P Item Num On World Map Player
Whether the world map shows PvP-related item counts for players.
AdditionalDropItemWhenPlayerKillingInPvPMode
Additional Drop Item When Player Killing In Pv P Mode
Item additionally dropped when a player is defeated in PvP.
AdditionalDropItemNumWhenPlayerKillingInPvPMode
Additional Drop Item Num When Player Killing In Pv P Mode
Quantity of the additional item dropped on a PvP kill.
bAdditionalDropItemWhenPlayerKillingInPvPMode
Additional Drop Item When Player Killing In Pv P Mode
Whether the additional PvP-kill drop item feature is enabled at all.

Multiplayer & World Movement

Configures concurrent player limits, fast travel, and how characters behave after logout.

Setting key
Name
Description
bIsMultiplay
Is Multiplay
Whether multiple players can join the server together.
CoopPlayerMaxNum
Coop Player Max Num
Maximum number of players allowed in one co-op group.
ServerPlayerMaxNum
Server Player Max Num
Maximum total number of players who can be connected to the server at once.
bEnableFastTravel
Enable Fast Travel
Whether fast travel is allowed.
bEnableFastTravelOnlyBaseCamp
Enable Fast Travel Only Base Camp
Whether fast travel is restricted to base locations only.
bIsStartLocationSelectByMap
Is Start Location Select By Map
Whether new characters can choose their starting location on the map.
bExistPlayerAfterLogout
Exist Player After Logout
Whether a player's character remains in the world after logging out.
bEnableInvaderEnemy
Enable Invader Enemy
Whether invader/raid enemy events are enabled.
SupplyDropSpan
Supply Drop Span
Interval between supply drop events.

Server Info & Access

Settings that identify the server and manage connections: name, passwords, ports, and log format.

Setting key
Name
Description
ServerName
Server Name
The server name shown to players.
ServerDescription
Server Description
A description shown in the server list.
AdminPassword
Admin Password
Password used to authenticate as an admin in-game.
ServerPassword
Server Password
Password required to join the server.
bAllowClientMod
Allow Client Mod
Whether players may connect using client-side mods.
PublicPort
Public Port
The port number the server exposes for external connections.
PublicIP
Public IP
The public IP address advertised for the server.
Region
Region
Region information shown in the server list.
bUseAuth
Use Auth
Whether platform authentication (e.g. Steam) is required to connect.
BanListURL
Ban List URL
External URL the server loads its ban list from.
CrossplayPlatforms
Crossplay Platforms
List of platforms allowed to cross-play together.
bIsUseBackupSaveData
Is Use Backup Save Data
Whether the server maintains its own backup save data.
LogFormatType
Log Format Type
The format used for server log output.
bIsShowJoinLeftMessage
Is Show Join Left Message
Whether join/leave messages are shown in chat.
bShowPlayerList
Show Player List
Whether the list of currently connected players is shown.
ChatPostLimitPerMinute
Chat Post Limit Per Minute
Maximum number of chat messages a player may send per minute.
ServerReplicatePawnCullDistance
Server Replicate Pawn Cull Distance
Distance limit within which the server replicates other players and Pals to a client.

Remote Admin & API

Features for managing the server externally, such as RCON, the REST API, and global Palbox sync. Configure access control before exposing these.

Setting key
Name
Description
RCONEnabled
RCON Enabled
Whether the RCON remote administration protocol is enabled.
RCONPort
RCON Port
The port number used for RCON connections.
RESTAPIEnabled
RESTAPI Enabled
Whether the server's REST API is enabled.
RESTAPIPort
RESTAPI Port
The port number used for REST API connections.
bAllowGlobalPalboxExport
Allow Global Palbox Export
Whether exporting Pals to the global Palbox is allowed.
bAllowGlobalPalboxImport
Allow Global Palbox Import
Whether importing Pals from the global Palbox is allowed.
PlayerDataPalStorageUpdateCheckTickInterval
Player Data Pal Storage Update Check Tick Interval
Tick interval at which player Pal-storage data is checked for updates.
ItemContainerForceMarkDirtyInterval
Item Container Force Mark Dirty Interval
Interval at which item containers are force-marked for a save update.
bEnableBuildingPlayerUIdDisplay
Enable Building Player U Id Display
Whether a structure displays its owner's player ID.
BuildingNameDisplayCacheTTLSeconds
Building Name Display Cache TTL Seconds
How long, in seconds, a building's name-display cache is kept.

Voice Chat & Input Assist

Settings for voice chat range and aim assist across input methods.

Setting key
Name
Description
bEnableVoiceChat
Enable Voice Chat
Whether in-game voice chat is enabled.
VoiceChatMaxVolumeDistance
Voice Chat Max Volume Distance
Distance within which voice chat is heard at maximum volume.
VoiceChatZeroVolumeDistance
Voice Chat Zero Volume Distance
Distance beyond which voice chat can no longer be heard.
bEnableAimAssistPad
Enable Aim Assist Pad
Whether aim assist is enabled for gamepad input.
bEnableAimAssistKeyboard
Enable Aim Assist Keyboard
Whether aim assist is enabled for keyboard/mouse input.